Even if youre new to D&D, these names probably ring a bell. A There are plenty of geographical wonders worth knowing about, from the Sea of Dust (a blasted desert, which would take forever to hoover) to Hellfurnaces (a mountainous hive of villainy, Mos Eisley, but steeper). The world of Oerth has history and themes mirroring those of Earth's medieval times perfect for D&D. I am planning on running a 5e game. on February 17, 2022, There are no reviews yet. is on Kickstarter Now, Promising Easy-to-Play Adventure in a Post-Apocalyptic Fantasy World. You can download the book here, and please consider joining my Patreon or throwing something in the tip jar if you enjoy it (links to the right). Oerth is the name of the fictional planet on which the earliest Dungeons & Dragons setting - that of Greyhawk - takes place. Certain parts of the world still resemble real life locations, especially Europe and Scandinavia. Around that time, a designer and author called Tracy Hickman alongside his wife Laura, and his writing partner Margaret Weis (as well as other TSR heavyweights like artist Larry Elmore, David Cook, and Jeff Grubb) devised a new setting that not only focused more one the second D in the games name, but would also feature a central story arc an unheard of idea in D&D up til that point. (lvl.7-20.BM.no.OCR).pdf, tsr09503 - AD&D.-.Labyrinth.of.Madness.S6(comic).pdf, tsr09062 - U1 Sinister Secret of Saltmarsh (lvl 1-3).pdf, tsr09064 - U2 Danger at Dunwater (lvl 1-4).pdf, tsr09101 - AD&D 1E - Adventure - UK2 The Sentinel (Level 2-5).pdf, tsr09111 - AD&D 1E - Adventure - UK3 The Gauntlet (Level 3-6).pdf, tsr09120 - When.a.Star.Falls.UK4.(3-5). Playing multiple lengthy sessions a week, he didnt have time for in-depth map making, and originally drew up the world of Greyhawk on a map of North America. (lvl.7-20.BM.no.OCR)_hocr.html, tsr09503 - AD&D.-.Labyrinth.of.Madness.S6(comic)_hocr.html, tsr09062 - U1 Sinister Secret of Saltmarsh (lvl 1-3)_hocr.html, tsr09064 - U2 Danger at Dunwater (lvl 1-4)_hocr.html, tsr09101 - AD&D 1E - Adventure - UK2 The Sentinel (Level 2-5)_hocr.html, tsr09111 - AD&D 1E - Adventure - UK3 The Gauntlet (Level 3-6)_hocr.html, tsr09120 - When.a.Star.Falls.UK4.(3-5). (lvl.7-20.BM.no.OCR)_jp2.zip, tsr09503 - AD&D.-.Labyrinth.of.Madness.S6(comic)_jp2.zip, tsr09062 - U1 Sinister Secret of Saltmarsh (lvl 1-3)_jp2.zip, tsr09064 - U2 Danger at Dunwater (lvl 1-4)_jp2.zip, tsr09101 - AD&D 1E - Adventure - UK2 The Sentinel (Level 2-5)_jp2.zip, tsr09111 - AD&D 1E - Adventure - UK3 The Gauntlet (Level 3-6)_jp2.zip, tsr09120 - When.a.Star.Falls.UK4.(3-5). Sadly, Wizards of the Coast has no plans to reintroduce the setting into 5th edition. This map is https://www.patreon.com/posts/free-5e-release-51285134?utm_medium=post_notification_email&utm_source=post_link&utm_campaign=patron_engagement, https://www.patreon.com/file?h=51285134&i=8037745. updates Darlene's classic map. Dragons. It is much like Nentir Vale, in that it is a setting where there are very few settlements surrounded by a vast wilderness for players to explore, and for DMs to create new dungeons. The GREYHAWK campaign was the first ADSD game setting, and thee exists large body of material (most of it out of print) describing the City of Greyhawk and the Flanaess.It offically began with the Wort oF Greriair folio and boxed set in the easly '80s, set in the campaign year S76 , though many AD&D game adventures were set in this realm even before the setting rules came out. Adventures in the Blackmoor setting centered on the Empire of Thonia and the Province of Blackmoor, strange lands shrouded in mist and legend, when men were just beginning to use (but not understand) the wild magic that suffused the lands around them. download 1 file . Gary Gygax's Greyhawk setting perfectly fits two flavors of today's D&D characters. And while patronage is not required to access this final release of A Player's Guide to Oerik, we wanted to note that it is our Patrons who make all this possible. The first place adventurers descended to fight monsters and steal their treasure. Search the history of over 804 billion Like all the best dungeons, Castle Greyhawk was built by a maniacal Wizard. is for Hordes of Goblins, Kobolds and Orcs roam the various hills. Yet others we expect to be created and driven by you, our players (with collaboration by our admins), creating player-driven content that makes Greyhawk . The Free City of Greyhawk came later, when Gygax realised players needed somewhere to offload all their ill-gotten gains a place to sell their treasure, patch their wounds and examine their magic items. In the 1980s, TSRs marketing department was of the mind that, while D&D was packed full of dungeons, the game didnt contain nearly enough dragons. Thanks for pointing that out, Bryan! set in Estegalle, the eastern continent of Gaile, and borrows Joseph Bloch's excellent I do not regularly play 5e, but I have run a session of it and played a few. UPDATE: For those who'd like to make a one-time donation rather than become a Patron, you should be able to do so at the following link. Links to DriveThruRPG are also affiliate links. ), a pair of Martial Archetypes for fighters, five different Monastic Traditions for monks (including of course the Way of the Scarlet Sign! Playstyle & Tone: High medieval fantasy, designed for classic D&D dungeon delving and monster slaying with minimum intrusion by the politics of the world. Fun Fact: Gygax's character throughout those early campaigns was called Mordenkainen (as in Mordenkainen's Tome of Foes) . Notes on common playable races including many new races and sub-races like the Half-Ogre, new human sub-races for Oeridians, Suloise, Olman, Touv, Suhfeng, etc., gray and valley elves, spirit folk, revised Dragonborn and Tielflings and many more. Here's a .pdf calendar for Greyhawk. Advanced Dungeons & This Norse/Celtic post-apocalyptic setting Welcome to Saltmarsh, a storm-wracked port city on the coast of Greyhawk's Azure Sea. (lvl.7-20.BM.no.OCR)_chocr.html.gz, tsr09503 - AD&D.-.Labyrinth.of.Madness.S6(comic)_chocr.html.gz, tsr09062 - U1 Sinister Secret of Saltmarsh (lvl 1-3)_chocr.html.gz, tsr09064 - U2 Danger at Dunwater (lvl 1-4)_chocr.html.gz, tsr09076 - U3 - Final Enemy_chocr.html.gz, tsr09101 - AD&D 1E - Adventure - UK2 The Sentinel (Level 2-5)_chocr.html.gz, tsr09111 - AD&D 1E - Adventure - UK3 The Gauntlet (Level 3-6)_chocr.html.gz, tsr09120 - When.a.Star.Falls.UK4.(3-5). (no.OCR.or.BM)_chocr.html.gz, tsr09125 - AD&D 1E - Adventure - UK5 Eye of the Serpent (Level 1)_chocr.html.gz, tsr09126 - UK6 - All that Glitters_chocr.html.gz, tsr09151 - Dark Clouds Gather (lvl 7-9)_chocr.html.gz, tsr09279 - Falcon's Revenge - (with Foldup Paper Models)_chocr.html.gz, tsr09289 - WGA2 - Greyhawk - Falconmaster_chocr.html.gz, tsr09302 - WGA3 - Flames of the Falcon (Level 5-7)_chocr.html.gz, tsr09309 - Greyhawk - Vecna Lives_chocr.html.gz, tsr09292 - Greyhawk - WGR1 - Greyhawk Ruins_chocr.html.gz, tsr09360 - WGR2 - Greyhawk - Treasures of Greyhawk_chocr.html.gz, tsr09398 - AD&D - Greyhawk - WGR4 - The Marklands_chocr.html.gz, tsr09399 - WGR5 - Iuz the Evil (not original)_chocr.html.gz, tsr09405 - AD&D Greyhawk - The City of Skulls_chocr.html.gz, tsr09065 - WG4 - Forgotten Temple of Tharizdun_chocr.html.gz, tsr09112 - WG5 - Mordenkainen's Fantastic Adventure_chocr.html.gz, tsr09153 - WG6 - Isle of the Ape_chocr.html.gz, tsr09222 - WG7 - Castle Greyhawk_chocr.html.gz, tsr09251 - WG9 - Gargoyle (Level 1-4)_chocr.html.gz, tsr09253 - WG8 - Fate of Istus_chocr.html.gz, tsr09265 - WG10 - Child's Play_chocr.html.gz, tsr09270 - WG12 - Vale of the Mage_chocr.html.gz, tsr09317 - WGS1 - Five Shall Be One (Level 7-10)_chocr.html.gz, tsr09337 - WGS2 - Howl From the North (Level 8-10)_chocr.html.gz, tsr01162 - Return to the Tomb of Horrors_chocr.html.gz, tsr09034 - B2-D&D-Adventure-(01-3)-Keep on the Borderlands_chocr.html.gz, tsr09046 - I1 Dwellers of the Forbidden City_chocr.html.gz, tsr09063 - N1 - Against the Cult of the Reptile God_chocr.html.gz, tsr09147 - The Temple Of Elemental Evil_chocr.html.gz, tsr09385 - WGQ1 - Patriots of Ulek (Level 1-3)_chocr.html.gz, tsr09406 - WGM1 - Border Watch_chocr.html.gz, tsr01015 - 1st Ed. As the area with the most complicated history, its basically where everything important in Greyhawk happens, and is also where the city and castle that give the world its name are found. The players in my Castle Greyhawk campaign have spent most of the past 11 months (since 23 October 2021) romping about in the Astral Plane, and, at long last, they're likely to return home to Oerth soon, I think. A blog about the World of Greyhawk, tabletop RPGs, wargames, and pop culture. Roschild, The Black Inquisitor Castle Greyhawk has the accolade of being (arguably) the very first D&D dungeon. Famous Adventures: Keep on the Borderlands (1979); Against the Giants (1981); Night Below (1995); The Tomb of Horrors (1975), Locations: Castle Greyhawk, The Temple of Elemental Evil. It has been published since 1995. dates and locations for each. You can also (lvl.7-20.BM.no.OCR)_page_numbers.json, tsr09503 - AD&D.-.Labyrinth.of.Madness.S6(comic)_page_numbers.json, tsr09062 - U1 Sinister Secret of Saltmarsh (lvl 1-3)_page_numbers.json, tsr09064 - U2 Danger at Dunwater (lvl 1-4)_page_numbers.json, tsr09076 - U3 - Final Enemy_page_numbers.json, tsr09101 - AD&D 1E - Adventure - UK2 The Sentinel (Level 2-5)_page_numbers.json, tsr09111 - AD&D 1E - Adventure - UK3 The Gauntlet (Level 3-6)_page_numbers.json, tsr09120 - When.a.Star.Falls.UK4.(3-5). The name Oerth is similar to Aerth, the world of Jack Vance's novels, which in turn is an anagram of Earth. It is Oerth has an axis tilt of 30 degrees, which results in larger polar caps and would have caused shorter summers in temperate areas but for wizardly and divine magic shifting weather patterns to be more favorable to the populace (at least the god-fearing folks). Greyhawk then became the default campaign setting for D&D, and TSR (the owner of D&D before Wizards of the Coast) published many modules in the setting, iconic D&D adventures such as Tomb of Horrors, Keep on the Borderlands, and The Temple of Elemental Evil. Playstyle & Tone: Epic, high fantasy with an emphasis on sweeping narratives filled with dragon riders, knightly orders, and powerful wizards. Greyhawk has been going through a similar resurgence of references as the other setting possibilities listed . (no.OCR.or.BM)_djvu.txt, tsr09125 - AD&D 1E - Adventure - UK5 Eye of the Serpent (Level 1)_djvu.txt, tsr09126 - UK6 - All that Glitters_djvu.txt, tsr09151 - Dark Clouds Gather (lvl 7-9)_djvu.txt, tsr09279 - Falcon's Revenge - (with Foldup Paper Models)_djvu.txt, tsr09289 - WGA2 - Greyhawk - Falconmaster_djvu.txt, tsr09302 - WGA3 - Flames of the Falcon (Level 5-7)_djvu.txt, tsr09309 - Greyhawk - Vecna Lives_djvu.txt, tsr09292 - Greyhawk - WGR1 - Greyhawk Ruins_djvu.txt, tsr09360 - WGR2 - Greyhawk - Treasures of Greyhawk_djvu.txt, tsr09398 - AD&D - Greyhawk - WGR4 - The Marklands_djvu.txt, tsr09399 - WGR5 - Iuz the Evil (not original)_djvu.txt, tsr09405 - AD&D Greyhawk - The City of Skulls_djvu.txt, tsr09065 - WG4 - Forgotten Temple of Tharizdun_djvu.txt, tsr09112 - WG5 - Mordenkainen's Fantastic Adventure_djvu.txt, tsr09153 - WG6 - Isle of the Ape_djvu.txt, tsr09222 - WG7 - Castle Greyhawk_djvu.txt, tsr09251 - WG9 - Gargoyle (Level 1-4)_djvu.txt, tsr09270 - WG12 - Vale of the Mage_djvu.txt, tsr09317 - WGS1 - Five Shall Be One (Level 7-10)_djvu.txt, tsr09337 - WGS2 - Howl From the North (Level 8-10)_djvu.txt, tsr01162 - Return to the Tomb of Horrors_djvu.txt, tsr09034 - B2-D&D-Adventure-(01-3)-Keep on the Borderlands_djvu.txt, tsr09046 - I1 Dwellers of the Forbidden City_djvu.txt, tsr09063 - N1 - Against the Cult of the Reptile God_djvu.txt, tsr09147 - The Temple Of Elemental Evil_djvu.txt, tsr09385 - WGQ1 - Patriots of Ulek (Level 1-3)_djvu.txt, tsr01015 - 1st Ed. 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