You can stick with Roguish Maneuvers and Deadly Weapons 101, or you can go for an endless array of Combo triggers and cheap board presence with Connections and Nerubian Peddler. Early game (even without buffs), he can snowball by creating more copies of himself than the opponent can handle. 3 Seaweed Strike 2. However, since the minion is losing its stats as a price for its cost reduction, you wont be gaining much board presence. It works best in decks that summon several minions. I used to love duels, but the change in buckets killed it for me :(. Best passive treasure: Double Time is incredible, but Robe of the Apprentice and Rhonins Scrying Orb (and their upgraded versions) are also straightforward picks. Hyperblaster can kill anything across multiple turns, which will make your opponent hesitate when they would otherwise play a highly statted minion. This can also specifically shutdown bomb Warriors most of the time. 4 Timber Tambourine 2. However, not all of them are specific in their uses either. Tier 4: While some of the passives that interact with certain spell types have amazing effects,many of them are severely underwhelming. If you meant Kindling Flame, I agree with that one. This is especially true in a game mode that has a lot more removal on average. But if you have extra efficient ways to generate or summon neutral minions, this can definitely be a powerful option. And sometimes you run Stonehearth Vindicator to draw one and play right away, which doesnt give you a minion at all. Cards that give all of your minions a buff encourages token strategies. | Sr. PC Gamer is part of Future plc, an international media group and leading digital publisher. You cant necessarily build a deck around Inspiring Presence. Share a deck with the Out of Cards community by using our deckbuilder, updated for Fractured in Alterac Valley. While the potential is still there, its just hard to make the most of it when theres not a lot of decks that just happens to be able to use it to its fullest extent. It may not have as much Nature abuse, it does take advantage of cards Druids would love to use but cant like Palm Reading and Priestess Valishj. A lot of Treasures are just a little better than existing collectable cards, but this one is a little better than most of those since its 2 minions in one, the Deathrattle can be taken advantage of, and the 2nd minion itself is above average and on curve with the first. Death Games is the ultimate Deathrattle Hero Power and can capitalize on quite a few minions. Your best combo is Survival of the FittestCarnival Clown, this is what you are aiming for. Phaoris' Blade can build up massive amounts of damage over time and can easily finish off your opponent at a certain point. Staff of Scales and Wand of Disintegration do this better than all the others since they can kill several minions at once regardless of their Health. If all attacks hit face, you just dealt 32 damage to your opponent with one card. You can also pile up on you decks strongest minions like Jace Darkweaver, Captain Galvangar, or Alexandros Mograine. is a nifty generic Hero Power that most decks are capable of using on some level. But if you really want to do that, youre better off just starting with Vile Concoction as your Hero Power and make room for a better passive. Humble Blessings can use Bring on Recruits or Modest Aspirations. Harvest Time! Skeleton Mage is helped out by Treasures like. Tier 3 - Helpful treasures which can capitalize on your current advantage or bring you back when youre behind. But those kinds of decks mostly summon vanilla minions with decent stats. Demon Blood got buffed and Imps are a force to be reckoned with. Late game, Grimmer Patron can combo with buffs to create a massive self-duplicating minion. Ghoul Blitz is an amazing Hero Power in general, but more so for Death Knights because of how efficiently you can rack up corpses. Signature Treasure: Auto-Armaments. Now, your best bet is a hyper-aggressive build that can leverage your Outcast-synergistic Hero Power and starting treasure. Plenty of spells summon minions that get the buff without the downside, and Hero Powers that do so are extremely difficult for most decks to deal with. Princess is a pretty good Deathrattle support Treasure, but its lack of instant impact makes it a little slow for Duels unless you can make use of it right away like if you have Rocket Backpacks or brought Death Games. This doesnt necessarily make for a reliable strategy deep into your run, while your treasures will have to bail you out when it comes to mana cheating or resource generation. In decks that love Divine Shields like Handbuff Paladin, Righteous Reserves grants a lot of them for free. Concoction Miracle Rogue - #7 Legend (Fribz) - Return to Naxxramas. Like every good Priest deck, a good build in Duels prevents its opponent from using minions by taking said minions for itself. Relating to the loot buckets I moved towards early game survival and high-cost-high-impact cards likeYogg-Saron, Hope's End. 2 Harmonic Mood 2. Starting Treasure: Payload Totem Specialist. [Update: April 2023], [Browser Plugin] Hearthstone Card Names into Image Popups, Hearthstone Dust Refund: Find all nerfed cards with only one Keyword. Contact us for detailed insights, Hearthstone Duels 12-1 Druid (8244 MMR) (Invigorating Bloom | Awakened Ancient), Hearthstone Duels 12-2 Hunter (6674 MMR) (Savage Secrets | Stalking Pride), Hearthstone Duels 12-2 Mage (7522 MMR) (Wyrm Bolt | Infinite Arcane), Hearthstone Duels 12-1 Sai Shadestorm (7983 MMR) (Lichborne Might | Glaciaxe), Hearthstone Duels 12-1 Demon Hunter (7695 MMR) (Illidari Strike | Gift of the Legion), Hearthstone Duels 12-2 Sir Finley (7164 MMR) (Power Up! This guide will help you with ideas regarding how to start building your own Duels decks; including potential starting builds, strongest treasures, and combos to look out for when drafting! Discover the best Hearthstone Duels deck for each class, and how to use them. Since Volatile Skeletons are technically neutral, your Skeletons get the buffs even when theyre summoned by Mage cards. Class: Druid - Format: duels - Style: ladder - Link: Source. Ferocious Flurry is a strong generic choice that can turbo out the effects and damage of weapons like Tempest's Fury. Pure Neutral - With how many options youre cutting out when you eliminate class cards, you can afford to lean into gaining constant value from War Commands while For the Horde! Academic Research provides quite a large mana ramp if drawn early enough. The other four classes are good at using Harness the Elements, as most of them are typically spell-heavy. Those that can do much better with this snowballing weapon. While Starving isnt as bad as All Shall Serve since Hunters have fewer draw options, relying on Beasts dying to get it is not the best plan. Fire! Creator Notes: Pirates are usable, but not as abusable since it lacks a Secondary Passive to maximize value on. Grommash Hellscream to the face! Not every Buddy should be in first position, therefore Leeman and Bene needs to act clever. Help others find it and show your support to the author by giving it an upvote! Aside from passives, there is no Arcane specific support. They dont always appear at the same time, either. * Call of the Void got its cost reduced enough to become an annoying source of minions and damage that your opponent is either forced to deal with or take more hits than they can handle. As mentioned before, Seabreaker Goliath is simply a vanilla minion, granted one of the biggest there is. Battle Stance gives you access to constant damage for the entire game. Tier 1 - Treasures that can win you the game on their own! This is a good starter deck but you have to get through the early game in order to pop off. Sign in here. Even though its a small bonus that doesnt seem to persist beyond your first turn, unconditional free card draw from Small Backpacks is extremely valuable; especially when you have game changers in your deck you want to dig for as early as possible. During each Duel run, the player can only suffer up to 3 losses, with the number of losses so far displayed as "lost lives" on the "box" screen. Just keep in mind that Hunters are weak when it comes to retaking the board or refilling their hand not that youll run out of resources often, especially if you use this 12-win build with a bit of built-in card draw. Same goes for the Menagerie shenanigans. Thats pretty much it. Hearthstone Duels 12-2 Warlock (8502 MMR) (Dark Arts | Demonology 101) April 4, 2023 Hearthstone Duels 12-2 Hunter (5990 MMR) (Savage Secrets | Stalking Pride) April 9, 2023 Hearthstone Duels 12-0 Sir Finley (7179 MMR) (Power Up! Signature Treasure: Deadly Weapons 101. wants to keep killing minions to reset itself while Fire at Thee! As for active treasures I pickedClockwork Assistant, Old Militia Horn and Archmage Staff. Its almost always used alongside Gift of the Legion as a repeatable way to gain Attack; usually working as a substitute for the other 2 Hero Powers. Wither the Weak adds on some extra power to the typically cheap Fel spells, making them an above average tempo play. frozen solid is actually insane for a first pool passive too. Elixir of Vigor has shown to be surprisingly useful. If you drafted sub-parr cards, youll either end up with too many weak minions or have to lose tempo by playing them to free up hand space. Butch starts out far too small to be particularly useful. The potential for getting TRIPLE value out of a spell is just too good to pass up. Tier 4: Mask of Mimicry and Golden Kobold replace most or all of the cards in your hand, which you dont always want since youll typically be holding onto other Treasures for later. Best passive treasure: Cannibalism is the premium pick from pool one and either Totem of the Dead or Mummy Magic should ensure a high-win run if you find it in pool two. The one-mana dagger (which becomes a 2/2 with Combo) is a brutally consistent and efficient tool, reminiscent of the Even decks from the past. Pillage the Fallen has nearly the same amount of value, with only a minor change that gives it a slight Attack buff. Promote! Unstable Magic can totally shut down some decks, like ones centered around Deathrattles. Youd have to build a very Beast heavy deck to make it not useless. Wyrm Bolt and Frost Shards are similar in popularity because they're direct upgrades from Mage's normal Hero Power. Tier 2 - Great Passives in general that can definitely help you throughout your run. Creator Notes:Deathrattles themselves are good enough to carry Hunters with Death Games. Stormcatcher is the most used one due to how much Mana you can save with it, especially with Chaos Storm. Soulcial Studies gives your Soul Fragment generators additional tempo. Deck code: *Heavy Armor doesnt do anything to push you towards winning by itself. The Auto-Armaments signature treasure makes it easier to cycle through your deck to find the combo cards. Duels is Hearthstones new game mode, finally bringing the dream of PvP Dungeon Runs to life. The Rogue Hero Powers all seem to encourage decks with the ability to activate combo effects. Theyre fine and everything, but they lack anything special that lets them be more than just a little better than the average card. Warlocks already have good card advantage even without passives or treasures, so theres no need for involuntary cards draw. Hearthstone-Decks.net is your Website for Top Hearthstone Decks. Additional mana is always great, but Mulch Madnesss condition is too strict to use. Paladins can make the most of this with how many minions they have that like their buffs. Ring of Phaseshifting will oftentimes just generate stuff your deck can barely benefit from. It also serves as a guaranteed source of burn damage over the course of the game, making it a no-brainer pick. The Mage and Rogue locations always generate free stats, but they perform extra well if you brought the right starting deck.The Floor is Lava has a home in Enrage Warrior since that the archetype has a decent amount of support for it. Tier 5 - Treasures that can easily backfire unless you have nothing to lose. It shreds through enemies like nothing else, dealing 16 total damage to minions. Endurance Training is good at cheating in Taunt heavy decks, but having the cost minimum makes it relatively debatable on whether or not it's worth taking over other passives. Best Standard Meta Decks. Timber Tambourine and summer flowerchild are highest winrate cards, but murckwater scribe, rake, living roots and harmonic mood are good vs the agro meta. It doesnt generate any advantage immediately upon activation, and you cant control when you get the payoff. Best Standard Meta Decks. Best passive treasure: From the Swamp has incredible synergy with your starting hero power, making it a nightmare for token-based aggressive opponents to contest your board. Both Mending pools and Spreading Saplings in t4? I hope this extensive guide helps you rake in those wins! Defend the Dwarven District,Barbed Nets,Slam,Tracking,Bash,Furious Howl,Man the Cannons,Minefield,Warpath,Aimed Shot,Dragonbane Shot,Shellshot,Flanking Strike,Marked Shot,Barak Kodobane. You should also avoid keeping Lake ThresherTeacher's Pet Twilight Runner so that Guardian Animals has more impact. Phaoris Blade will scale to lethal damage in just a few turns, though its not as great as it used to be, having been nerfed to five mana LOCUUUUSTS!!! Khadgar's Scrying Orb serves as an extremely efficient discount towards your spells, which is almost always usable. If you feel that you dont need the removal, Sr. Excavator can be an amazing draw option for minion heavy decks or Brann's Saddle if many of them are Beasts. Even when effectively casting Inner Rage on everything you play results in a net increase in stats, Health is generally more valuable than Attack. Topior the Shrubbagazzor makes already good Nature Treasures drastically more potent. You not only have to top deck the spell on your current turn to even use the discount, you have to have enough Mana to play it and you may not even want to use it on that turn. AAEBAf0GD87SA8IIvLYCzgfM0gMw1dEDzdID3Ab/zgPUswKODvoOuM4Dz9IDAAA=, Hero Power: Dark Arts Elemental Learning is also a fantastic card for Mana-efficient resources. 2 Solar Eclipse 2. However, you need to have both the two cheap cards in your hand as well something big and worth the effort to turbo out. Holy Book appears pretty good at first. This leaves Totemic Power rarely used, but it still a nifty choice for decks that would like to summon a decent minion on a Hero Power. Hunters are so good Blizzard had to remove a pool 1 treasure to compensate for their newfound power. There are many like it, but this one is mine. 1 Living Roots 2. Hearthstone Duels 12-2 Sai Shadestorm (9137 MMR) (Lichborne Might | Glaciaxe) March 10, 2023 Hearthstone Duels 12-1 Sai Shadestorm (6651 MMR) (Lichborne Might | Glaciaxe) March 20, 2023 Hearthstone Duels 12-2 Sir Finley (7164 MMR) (Power Up! Wax Rager is the stickiest minion alive and can slowly deal 5 damage a turn endlessly if your opponent doesn't have a way to specifically get rid of it. Any major changes to the previous version of this guide will have a * in front of it. Just like Unholy Gift, Runic Helm supplies you with lots of non-synergistic cards, only this time they fill up your hand directly. Like or Dislike? Demon Blood is occasionally seen with decks that run a ton of Demons to surprise their opponent with a sudden big, cheap minion. Coin Pouch, Creepy Curio, and Old Militia Horn all have really weak effects for their cost, and require you to play their upgraded versions to be considered worthwhile. Creator Notes:This is built with the better Totems and support for it (mostly like an Even Shaman). Even then, it loses you a ton of tempo thats hard to recover from in Duels. Opponent class My collection Current season Last 3 days Last 7 days Last 30 days Festival of Legends New! The Treasure used to be just Murloc Holmes. But now it can contribute to the all-powerful Questline The Demon Seed, and it does a VERY good job at rushing the Quest progress and abusing the effect afterwards. Even though Lichborne Might effectively functions as +3 Attack to one of your minions and kills it, it has actually found success in Deathrattle heavy Death Knight decks, largely thanks to Mummy Magic. Well here, we have a very in depth analysis of everything in the game. Loyal Henchman and Clockwork Assistant are no more than slowly scaling cheap beatsticks, but they can get pretty big late game/run. However, the best way to use this is with big minions; which Handbuff Paladins tend to get a lot of. A Duels round or game Play in Duels consists of a series of rounds between Arena players, with each player using their specially constructed deck. Hyperblaster is a brutally effective removal tool for every class that doesnt rely on weapons to deal face damage. Shaman - Just like any other powerful spell at Shamans disposal, Warlock - Despite not being known for running lots of spells, even Warlocks can use Harness the Elements to gain the value of their, Mage - It should be no surprise how well Mages can use Harness the Elements. With even more, it can become a cheap unavoidable source of 14 damage! Cadaver Collector is pure resources for Death Knights. Take a second to tell us how you feel! It's just Druid decks they'd work with are ones I usually see have more generic treasures instead. Invigorating Bloom is often used with several expensive, high impact cards. Theres certainly a high probability that youll get more than your manas worth of minions on the board. The most important aspect of this is the fact that it works against the enemy hero as well. Check out our Friends & Partner Page (link) or use the links below: We always look to work with new companies, whatever you like, such as: Sponsored Articles | Direct Ads / Ad Placements | Affiliate | Giveaways | etc. Tier 1 - God Tier Passives that are valuable in any deck that support it. There arent too many ways to capitalize on Bubbas Battlecry, but its still a decent way to deal with a medium sized threat or clear a couple small minions without losing tempo. For aggressive strategies, Elise's Machete is a fantastic choice as it provides plenty of damage and Rush stats all in one reasonably priced weapon! Weapon Synergy should only be in decks with, Most Overload cards are worth taking alongside. *Dragonblood can slowly stack stats and snowball your tempo with each of your Drargons that die. Arcane Flux and Divine Illumination are great Treasures that provide free value and can sustain their own effects. XL Ramp Hero Power Druid - #14 Legend (Jambre) - Festival of Legends. Roguish Maneuvers is also a good source of damage and gives you something to use your weapon cards with. Shadow Visions loves abusing Treasures, whether its Discovering a Treasure in your deck, or combining with the many Treasures that has to do with Discover, Shadow, and spells in general. Creator Notes: I chose to take the Sr. Tomb Diver route for Secret Reno. A lot of Duels decks are capable of securing the win before you get to turn 10. Why doesn'tVast Wisdom trigger Staking a Claim? Check out our Friends & Partner Page (link) or use the links below: We always look to work with new companies, whatever you like, such as: Sponsored Articles | Direct Ads / Ad Placements | Affiliate | Giveaways | etc. Even if you take the lackluster neutral Dredge cards, if you dont get one of the two passives, then you just have a couple mediocre minions in your deck. Ring of Haste and Sunstrider's Crown are probably the most swingy passive amongst the other Tier 3 ones. Tempest 's Fury it ( mostly like an even Shaman ) entire game damage over the course of the that! Generators additional tempo game Survival and high-cost-high-impact cards likeYogg-Saron, Hope 's End above average tempo play While. Lot of them for free powerful option using on some level which is almost always usable activate effects... 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