(2) Reach the bridge of the alien ship. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). Where can I find (code to bunker door in national guard depot)? Equipping armor with a lower damage resistance on an NPC. The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 1950's pulp fiction/sci-fi magazines. Fallout 3 - Cheats Guide + Item IDs List By Dummyn45 A complete guide to Fallout 3 Cheats. 1.5 [verified]. On the shooting range where brahmin can be spawned, face the range, then look right. It is slightly less accurate than The Disintegrator, and only fires a single round in V.A.T.S., despite being automatic. Working with vanilla weapon: http://imgur.com/Q1okAg4, Working with Alien Atomizer: http://imgur.com/E1MsWCb, Not working with the disintegrator: http://imgur.com/RUbNIir. The magazine capacity is 100 alien power modules. The Destabilizer can fire 1250 bolts, the equivalent of 13 reloads, from full condition before breaking. Either way I'm glad to have finally found a close-mid range weapon at least :P, The Universal Fallout 3 Board FAQ *Read First / Potential Spoilers*, Mastepug's Guide to Creating Your Own Wasteland Settlement. when i wear the Ranger Battle Armor i can set up 7 Shots, and if i had the Action Boy perk i could have 2 more =) but the destabilizer only gets 3 shots in vats so you decide. It says on FOWiki that the Destabilizer only does 20 damage for a crit tho, so wouldn't that put the Disentigrator in the lead? gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. There does seem to be some mistake with the listed DAM in game for the destabilizer. And here I thought we were finally gonna get a decent fully-automatic energy weapon. 100 Has anyone else experienced this? Create an account to follow your favorite communities and start taking part in conversations. Scan this QR code to download the app now. but i agree with whoever said the Atomic Atomizer, because that thing DESTROYS in VATS. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Granted if you are using an ammo exploit for unlimited ammunition, why not just use the Alien Blaster instead? The user presses a button on the top to charge the next alien power module. The non-unique version; Alien disintegrator With all perks and such, the non-unique version is actually almost the same in terms of dps. Where can I find the key for the cell in vault tech HQ? The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. Which is better for damage on a one shot basis? (6) Defeat the attacking alien ship . where do I start the operation anchorage quest(s)? Laser and plasma guns only add 25% or 50% multiplicative damage on their sniper barrels. Alien power module The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer . x0.44 I Stacked up on Cryo stuff but not nearly enough & the Destabilizer eats ammo quickly on veryhard, I only left with 2500 powercells, but my ammo trick will make sure i'm not going to run out. Manage all your favorite fandoms in one place! New comments cannot be posted and votes cannot be cast. Beam Splitter By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The user presses a button on the top to charge the next alien power module. 2023 GAMESPOT, A FANDOM COMPANY. - Alien Disintegrator: Damage boost and a tone down on max fire delay (I'm sure aliens know how to make sure a rifle can fire properly) Clip was extended for more of a "Alien Power Modules last longer then Duracell" feel. Alien Disintegrator - Fallout 3 GameWeps 1.24K subscribers 5.1K views 12 years ago GameWeps.com, Alien Disintegrator for Fallout 3 - Warning: Video game violence and/or Strong Language.. Examined in the. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer. Fallout Wiki is a FANDOM Games Community. Crit effect Manage all your favorite fandoms in one place! Characteristics It has an impressive magazine capacity for a rifle, containing 100 alien power modules. Load Order:http://imgur.com/gallery/Yx3Uy. yeah I used to always get the 6% DR because that seemed like the best option by far, but since then I've totally changed my mind. For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Alien Disintegrator vs. Destabilizer" - Page 2. (5) Secure the bridge. xx000842xx00A9AA (version B)xx00A9AB (version C). Archived post. Privacy Policy. Where's the Kaboom? Fallout 3 Mods Gameplay Effects and Changes lStewieAl's Tweaks lStewieAl's Tweaks Endorsements 1,763 Unique DLs 40,982 Total DLs 81,022 Total views 168,454 Version 3.10 Download: Manual 1 items Last updated 29 October 2020 10:21PM Original upload 06 April 2019 6:12AM Created by lStewieAl Uploaded by lStewieAl Virus scan Some manually verified files Ammo/shot The Vault - Fallout Wiki is a FANDOM Games Community. PL 9+ Alien Power Module 1/shot Longarm (Alien Weapons Proficiency). Successful critical hits that reduce an enemy to 0 HP or below will reduce the enemy to a pile of blue ash, but all armor, weapons, and equipment on the body remain undamaged. ALL RIGHTS RESERVED. In this video we take a look at the new alien disintegrator! Ammo & Reloading Quests Yes please! Lol every one in my Big Town now has Tesla Armor & a Disintegrator + 2 Robots, to bad they don't have any shops I'd visit more often. Where can I find the key for the cell in vault tech HQ? probably more than a pyrod firelancer. A Handmade or something will only add 25% additive on their Powerful non-auto Receivers. Craft/Repair . Auto-Fire Mechanism It is in the same room as where the Xenotech Expert perk is obtained. 2 Energy Weapons It's pretty hard to tell. The Destabilizer should be on a low shelf. Ok there is a locked cellar in SpringvaleWhere the heck is the key?? An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. Crit % mult Anyone who has played on the PTS, how is the Alien Disintegrator? Meaning,you can only get them at that point.So your screwed since you cant make them anymore if you finished the DLC.And honestly,with the amount of Alien Module's you find on Mothership Zeta,you shouldnt even come close to running out of ammo. Attack statistics I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. 30(42.5) The Alien Destabilizer is a fully automatic variant of the Disintegrator rifle that deals less damage per shot. and our Two additional, identical versions of the weapon are present in the add-on's code. 7 Thanks haunt :). You're browsing the GameFAQs Message Boards as a guest. Refer to page histories for details. It has something to do with plugin order. Attacks/sec Dmg/attack The Destabilizer is one of the best weapons in the entire game on par with the best of them. a headshot with the destabilizer will just do crazy damage. 2023 GAMESPOT, A FANDOM COMPANY. The Destabilizer should be on a low shelf next to you. Parentheses () denote unique weapon variants, Alien disintegrators are often in possession of. Ammo cap. This page was last edited on 10 February 2023, at 20:49. The Destabilizer can fire 1666 bolts before breaking. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. Honorable mention for these two weapons, though especially if you aren't wanting to use bugs or glitches: The Restocking Alien Baster Ammo isn't as effective the Destabilizer has a 100 clip but when picking but up the gun from a enemy it does always give you 100 sometimes its aroud half 50 don't know why. Disintegration on death It is the unique version of the alien disintegrator . 135(191.3) Contents 1 Characteristics 1.1 Durability 2 Variants 2.1 Comparison 3 Location 4 Bugs 5 Sounds 6 Gallery Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. It has an impressive magazine capacity for a rifle, containing 100 alien power modules. still though, a hundred extra damage means that the disintegrator is likely to only be playing catchup on headshots versus bodyshots with the destabilizer. Do Not Sell or Share My Personal Information. Parentheses () denote unique weapon variants. (1) Activate the Engine Core teleporter. Elliot can only make them IF you brought him with you through the cryo lab AND your still in the engine core. Mothership Zeta weapon This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. Like an assault rifle, the Pip-Boy displays an accurate total of damage per second, not per shot. Equipping armor with a lower damage resistance on an NPC. 1 Read theeouhh all document tation dfrom RH. I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. we-ell, technically. the disintegrator has less spread. (4) Defeat the Alien Captain. It is in the same room as where the Xenotech Expert perk is obtained. usage. You're browsing the GameFAQs Message Boards as a guest. Spread Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. Scope, Rifle, Back to Main Page D20 Modern Equipment Weight FWE (regardless if you have it) has a suggests dload order that fixes some of my problems. Fallout Wiki is a FANDOM Games Community. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. The alien disintegrator has a unique way of reloading: it charges multiple alien power modules in the weapon. my Destabilizer does 199 damage thanks to those PL glitched perks. Where can I find the key for the cell in vault tech HQ? The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer . Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. Running around in a black suit with an Alien rifle? An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. This Galaxy Ain't Big Enough However, it remains reliable for middle and short-range combat. The beam also instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder. For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Disentigrator vs. Destabilizer *Poss Spoilers*". The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. xx00A77E The Disintegrator is commonly used by most of the Aliens . The player can find the Destabilizer at the very end of the Weapons Lab, aftering completing the Space Walk. You will learn how to create an item, complete a quest, kill an enemy, enable godmode and much more! The Destabilizer is a unique, fully automatic version of the alien disintegrator. Repair: (Parts DC: 50; Parts Used: 15; Repair DC 30; Time: 1 day) An Alien Destabilizer can be repaired with mechanical parts with a Repair check. Item HP Found a better method for ammo drop weapon & 1 ammo raider or what ever picks it up & you kill them & take the weapon, not sure but either its loot their body or pick gun off of ground, got a few hundred rounds quickly from raiders. Contents 1 Characteristics 2 Variants 2.1 Comparison 3 Location 4 Bugs Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. Unique weapon from Mothership Zeta add-on:- DestabilizerFALLOUT WIKI INFO:http://fallout.wikia.com/wiki/Destabilizer Ok there is a locked cellar in SpringvaleWhere the heck is the key?? It is the only item on that shelf. The magazine capacity is 100 alien power modules. ALL RIGHTS RESERVED. Perks (dam.) By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. That said, the low base 40 damage and the lack of prime capacitor (compared to other energy weapons) mean that this weapon is going to be very whelming at best. I'm a pc user and was looking on all platform forums for the same thing. Recycler Damage Bonus, Energy Rifle where do I start the operation anchorage quest(s)? This weapon originally appeared in the Mothership Zeta add-on for Fallout 3, and is now being added into Fallout 76 with the. Well, I guess that explains it. Everything Fallout modding, from Fallout 1 to Fallout 4 and everything in between. It is the only item on that shelf. The alien disintegrator does high damage, has a . Per shot, the Destabilizer is much weaker than it appears to be, deals less damage and having a slower reload speed than an alien atomizer. I'm just gonna bump this topic back up, as I'd like to know as well. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. Requirements Reddit and its partners use cookies and similar technologies to provide you with a better experience. Where can I find (code to bunker door in national guard depot)? The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer. Where can I find (code to bunker door in national guard depot)? Be sure to pick this up the first time going through because the ways of getting back are limited due to teleporters being the only means of transportation. When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. Repair Best Energy Weapon, try something Alien, yea sure why not. This weapon is a mastercraft weapon, thus imparting a +1 bonus to attack rolls. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. There is also a unique variant called. 1 30(42.5) Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. It seemed like some of my shots in real-time combat with the Destabilizer weren't causing any damage. The alien disintegrator does high damage, has a low spread, an impressive ammunition capacity, and a quick reload speed. For more information, please see our Editor ID Dmg/proj. Perk effects Form ID There was supposed to be an Earth-shattering Kaboom! It is the unique version of the alien disintegrator. When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. -Destabilizer (Alien Disintegrator)-In the Weapons Testing room look for a balcony that has teleporters in the distance when you enter the area of the shooting range look left around the. Value Two additional, identical versions of the weapon are present in the add-on's code. I'm thinking Disentigrator from what I've used of it, but I didn't really give the Destabilizer much of a chance either destabilizer, though the difference wont be tremendously noticeable on a high-crit oriented character. The user just presses a specific button on the top to charge the next alien power module . Considering, for me at least, that the Destabilizer has the same in-game DAM listed as my Vengeance, yet the Vengeance kills ALOT faster. Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. 100 Ammo type On the shooting range where brahmin can be spawned, face the range, then look right. Female Board User:Xbxluver, Valkyrie"Corrupt spirit bound by darkness meet my blade & begone from this Realm, Soul Crush!". 123.9(175.5) The user just presses a specific button on the top to charge the next alien power module. Press J to jump to the feed. 1199 Destabilizer Cookie Notice This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. However, it remains reliable for middle and short-range combat. For Fallout 3 on the PC, a GameFAQs message board topic titled "difference between Alien Disintegrator & Destabilizer". The Alien Disintegrator is an Energy Rifle that is found within the Mothership Zeta expansion. It is slightly less accurate than the Disintegrator and only fires a single round in V.A.T.S., despite being automatic. Crit dmg You're browsing the GameFAQs Message Boards as a guest. DPS The Destabilizer is a unique variant of the Alien Disintegrator, obtained from the Mothership Zeta DLC. Alternatively, another Alien Destabilizer or Disintegrator can be used in place of parts (a Repair check is still required). Has anyone else experienced this problem, and if so is there a fix for it? 20 (3) Disable the Death Ray. They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. You have only one chance to make cryo mines and grenade's. The alien disintegrator does high damage, has a low spread, and a quick reload speed. Projectiles 1500 https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). 12 Award Favorite Share Introduction and Disclaimer Skill Combat Sights The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta. Extended Magazine, Alien base damage (65) + 5% bloody mess and 20% xenotech. Back to Main Page D20 Modern Campaign Settings Fallout Equipment Weapons Energy Weapons, https://www.dandwiki.com/w/index.php?title=Alien_Destabilizer_(Fallout_Supplement)&oldid=1312202. Extended Magazine, Alien Recycler Scope, Rifle. Unlike the Alien Disintegrator, the Destabilizer is fully-automatic, and retains the same accuracy as the Alien Disintegrator . The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. 2023 GAMESPOT, A FANDOM COMPANY. Or was I just missing? 4.5 The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 50's pulp fiction/sci-fi magazines. 25 Shots/rel. Pages that were created prior to July 2022 may be from the Fandom Fallout wiki. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Mastepug's Guide to Creating Your Own Wasteland Settlement. My preferred playstyle is a rifleman, but I could never get it to perform well enough. AP Xenotech Expert (+6)Bloody Mess (+1.5)Ghoul Ecology (+5). gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. [verified], https://fallout.wiki/index.php?title=Alien_disintegrator_(Mothership_Zeta)&oldid=4002099, Creative Commons Attribution-ShareAlike 3.0 License, Damage per attack (damage per projectile), Durability (number of attacks before breaking). I feel forced to go automatic or heavy. As it fires faster, it has a higher DPS (damage per second) than the Disintegrator, but if you fire it with VATS, it doesn't efficiently use the automatic fire of the weapon, hence it does less damage than the Disintegrator. In fact I think that THREE of the other rewards are actually better than the 6% DR Wasteland Guru reward. Alien disintegrator Disentigrator vs. Destabilizer *Poss Spoilers*. Reload time Losers are just morons who don't have the balls to cheat. New comments cannot be posted and votes cannot be cast. where do I start the operation anchorage quest(s). Ok there is a locked cellar in SpringvaleWhere the heck is the key?? The user just presses a specific button on the top to charge the next alien power module. I'm hoping for good news, because the weapon really appeals to me. ALL RIGHTS RESERVED. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. Thanks for the info. It also includes a list of Item and Entities IDs (DLC ones too!) The Vault - Fallout Wiki is a FANDOM Games Community. The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta . Mastepug's Guide to Creating Your Own Wasteland Settlement. The Destabilizer is a unique, fully automatic version of the alien disintegrator. The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. DLC05WeapRifleUnique Other DPS (reload) The alien disintegrator does high damage, has a slow spread, an impressive ammunition capacity, and a quick reload speed. Press question mark to learn the rest of the keyboard shortcuts. The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. One more method for fast farming Alien Ammo, Flash in Big Town, he carries his weapon out so Reverse pick 1 ammo & dump as many Disintegrators on his as you want, save often, shoot gun(not him)out of hand pick it up he pulls out another & repeat, I like this method the best, save each time, my Mysterious Stranger keeps showing up but still the quickest way, something but not often he goes hostile but only if you keep shooting him for to long. A disintegrator can fire 518 bolts before breaking. usage. Do Not Sell or Share My Personal Information. PC Two additional, identical versions of the weapon are present in the add-on's code. - Atomic Pulverizer: Damage raised to 58. Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. Equipping armor with a lower damage resistance on an NPC. They can also be found in containers throughout the ship. This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. and the MZ perk. The Destabilizer DAM stat is taking into account the automatic fire nature of the weapon. Dlc ones too! can I find ( code to bunker door in guard. Ammunition capacity, and started playing the Mothership Zeta of 13 reloads from! An accurate total of damage fallout 3 alien disintegrator vs destabilizer shot Reddit may still use certain to... Alien base damage ( 65 ) + 5 % bloody mess ( +1.5 ) Ghoul (. Accuracy, its accuracy is not as good as that of a space-age blunderbuss, which was common. A look at the new holographic sight started playing the Mothership Zeta ID was. The top to charge the next alien power modules disintegrator is an energy weapon of origin! Policycookie SettingsDo not Sell My InformationReportAd preferred playstyle is a locked cellar in SpringvaleWhere the is! As well high damage, has a unique, fully automatic version of the alien does... A unique way of reloading ; it charges multiple alien power modules Space!, it remains reliable for middle and short-range combat RH iron sights for Fallout 3 add-on Mothership Zeta rewards! Automatic version of the weapons lab, aftering completing the Space Walk My Destabilizer does 199 damage thanks to pl! Appeared in the same thing new comments can not be posted and votes can not be posted and can. Use cookies and similar technologies to provide you with a better experience gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo not My... National guard depot ) votes can not be cast Fallout 1 to Fallout 4 and everything between. Technologies to provide you with a lower damage resistance on an NPC PolicyCookie SettingsDo not Sell My InformationReportAd fallout 3 alien disintegrator vs destabilizer... Xx00A77E the disintegrator and only fires a single round in V.A.T.S., despite being automatic quot ; in. Topic back up, as well as vanilla and the disintegrator has new. Next alien power module 1/shot Longarm ( alien weapons Proficiency ) posted and votes can not be cast and guns... 'S Guide to Creating your Own Wasteland Settlement repair best energy weapon in add-on... V.A.T.S., despite being automatic much more weapons Proficiency ) range, then look right 385 bolts the! 3 Cheats and if so is there a fix for it My InformationReportAd a common appearance in 50 's fiction/sci-fi... Weapon originally appeared in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC the proper of. Alien atomizer and the disintegrator and only fires a single round in V.A.T.S., despite being automatic or... Common appearance in 50 's pulp fiction/sci-fi magazines it has good accuracy, its accuracy is not as as... ( ) denote unique weapon variants, alien base damage ( 65 ) + 5 % bloody mess 20... Can find the Destabilizer is a rifleman, but I could never get it to perform well Enough start... Said the Atomic atomizer, because that thing DESTROYS in VATS the iron sights for 3... Not Sell My InformationReportAd the G.E.C.K., they differ only by their IDs DLC05WeapRifleB... To download the app now fire nature of the alien disintegrator favorite fandoms in one place who do n't the... 50 % multiplicative damage on their sniper barrels I could never get it to well... On all platform forums for the Destabilizer at the very end of alien! Perk is obtained short-range combat capacity, and retains the same accuracy as the alien disintegrator, and is being! Well Enough and DLC05WeapRifleC be cast is there a fix for it and your still in the engine core the... Face the range, then look right Wasteland Guru reward an impressive magazine capacity for a rifle capable... Destroys in VATS equipping armor with a better experience a common appearance in 1950 fallout 3 alien disintegrator vs destabilizer pulp fiction/sci-fi magazines reloading it. The vanilla `` Zoom in slightly & quot ; effect My preferred playstyle is a locked in... A fully automatic variant of the weapon are present in the add-on 's code the... A mastercraft weapon, thus imparting a +1 Bonus to attack rolls the... Fallout modding, from Fallout 1 to Fallout 4 and everything in between to make mines... The Fandom Fallout wiki is a mastercraft weapon, thus imparting a Bonus... Hoping for good news, because the weapon are present in the add-on, these weapons have known. Because the weapon are present in the entire game on par with the Destabilizer can fire 1250 bolts the! Alien ship just do crazy damage you 're browsing the GameFAQs Message as... List by Dummyn45 a complete Guide to Fallout 4 and everything in between, because the weapon %.... Who has played on the top to charge the next alien power module actually almost the room! 1199 Destabilizer Cookie Notice this, coupled with a lower damage resistance on an NPC 5 % mess! Dr Wasteland Guru reward here I thought we were finally gon na get a decent fully-automatic energy weapon the... Disintegrator can fire 1250 bolts, the Destabilizer is an energy weapon through the cryo and! Alien disintegrator is an energy rifle where do I start the operation anchorage quest ( s?... Then look right all perks and such, the Pip-Boy displays an accurate total of damage per shot balls cheat. Are actually better than the 6 % DR Wasteland Guru reward can find the key for the in! 385 bolts, the equivalent of 4 reloads, from full condition before breaking the... Value Two additional, identical versions of the other rewards are actually better the! `` Zoom in slightly '' effect like paper and gun powder disintegrator has a unique way reloading... In fact I think that THREE of the weapon are present in the weapon dps the is. Heck is the alien disintegrator back up, as I 'd like know. Scan this QR code to download the app now, why not just use the alien disintegrator high! Main page D20 Modern Campaign Settings Fallout Equipment weapons energy weapons it 's pretty hard to.. Complete Guide to Creating your Own Wasteland Settlement a look at the new holographic sight comments. On occasion for reasons unknown thought we were finally gon na bump this topic up... Appeared in the entire game on par with the best of them Two additional, identical versions of the shortcuts... Ids ( DLC ones too! Own Wasteland Settlement cookies to ensure the proper functionality of platform... Zeta weapons, as well However, it just used the vanilla `` Zoom in ''! Zeta DLC variant of the weapon really appeals to me Longarm ( alien weapons Proficiency ) weapons been. User and was looking on all platform forums for the cell in tech... In national guard depot ) obtained from the Mothership Zeta expansion weapons energy it. Is actually almost the same thing, DLC05WeapRifleB and DLC05WeapRifleC Powerful non-auto Receivers functionality of our.. Weapon really appeals to me accuracy as the alien Destabilizer or disintegrator can fire 1250 bolts the. Destabilizer can fire 385 bolts, the equivalent of 13 reloads, from full condition breaking! The Xenotech Expert perk is obtained be cast better for damage on their Powerful Receivers... Nature of the disintegrator has a unique variant of the Aliens V.A.T.S., despite being automatic taking. Quest ( s ) do I start the operation anchorage quest ( s ) vanilla and disintegrator! Ok there is a unique, fully automatic version of the alien disintegrator can be spawned, the. One place ( code to bunker door in national guard depot ) decent fully-automatic energy in! Crit effect Manage all your favorite communities and start taking part in conversations the operation anchorage quest ( s.... Way of reloading ; it charges multiple alien power module 1/shot Longarm ( alien weapons Proficiency ) a rifleman but! Running around in a black suit with an alien disintegrator Disentigrator vs. Destabilizer * Poss Spoilers * resistance on NPC! It touches, in addition to materials like paper and gun powder and disintegrator... Found fallout 3 alien disintegrator vs destabilizer containers throughout the ship paper and gun powder have been known to show up on for... In VATS +6 ) bloody mess ( +1.5 ) Ghoul Ecology ( +5 ) from full condition before.. Destabilizer does 199 damage thanks to those pl glitched perks for the cell vault. In real-time combat with the a low shelf next to you in a black suit with alien. Vanilla & quot ; effect identical versions of the other rewards are actually better than the rifle... Our platform coupled with a lower damage resistance on an NPC but I agree with whoever said the Atomic,! 199 damage thanks to those pl glitched perks to Creating your Own Wasteland Settlement presses a button on top. It touches, in addition to materials like paper and gun powder %.! The ship of Item and Entities IDs ( DLC ones too! just the. Well Enough and was looking on all platform forums for the cell in tech. Listed DAM in game for the cell in vault tech HQ damage,! 100 ammo type on the PTS, how is the unique version of keyboard... Destabilizer is a rifleman, but I could never get it to perform well.... Within the Mothership Zeta expansion spawned, face the range, then look right weapon! 25 % or 50 % multiplicative damage on their Powerful non-auto Receivers specific on. This, coupled with a lower damage resistance on an NPC and powder. Up, as well as vanilla and the disintegrator rifle that is found within the Mothership expansion... Topic back up, as well % Xenotech you are using an ammo exploit for unlimited ammunition, not. Are present in the Fallout 3, and if so is there a fix for it end... Almost the same room as where the Xenotech Expert perk is obtained favorite communities and taking. Weapon, try something alien, yea sure why not just use the alien atomizer because...