Fixed greenhouse completely. One of the pre-existing structures at Greentop is a house that shares its design with those you'll find in Sanctuary. I had this problem with Tenpines Bluff. The first is a small building beside the wreck of the chopper, near the Armory. Quests Simple enough. Synopsis A pack of ferals are threatening an allied settlement. Fallout 4. The (now former) Overboss also known as the Sole Survivor had gone on a rampage in Nuka World, taking out all the Raiders there including the various gang bosses. You can also get on top of the Recruitment Office where it can't reach you, but you'll be exposed for several dangerous seconds will ascending the wooden ramps. I also did the Minutemen ending; w/ peace between BoS, Railroad, and Minutemen.The settlers that were already there had no quests for me, and no matter how long I listened to Minutemen Radio I never got a quest to go there. Overview Even the likes of Trashcan Carla and Lucas Miller stop by to trade! All of them. Pop back to Greentop Nursery and speak to the Settler to get your reward. You have two options: The dude on the lower floor is the Glowing One, a nasty, irradiated Ghoul that gives off Rads if you get too close and is just generally vicious. Head up and youll find the second floor to be a ramshackle, forcing you to creep around giant holes in the floors. Is there any way to Kill Marowski with out having the entire town of Goodneighbor trying to kill you for ever? The second is a cluster of transport boxes sitting to the west of the buildings; theyre actually a neat little hiding spot for an Expert containment cage. Please re-enable javascript to access full functionality. I never got a quest for this! Contains a large greenhouse at the bottom of a hill to the north, and a medium sized house similar to the ones in Sanctuary at the top of the hill, with a makeshift bedroom off to the right side. - All done! Hi guys, for any Fallout 4 nerds like me, I thought you might be interested in a provisioner's actual route from Sanctuary Hills to The Castle. 10 Things We Noticed in Zelda Tears of the Kingdom - Video Feature, Resident Evil 4 Remake: The Mercenaries Mode - Leon S Rank Gameplay, Indiana Jones and the Dial of Destiny - Official Trailer 2 | Star Wars Celebration 2023, Resident Evil 4 Clockwork Castellan Locations, Owned purified water and fruit inside the building. As already stated, best to look on the mod page to see if there is an answer there. Did you do the Brotherhood ending? Repairs damaged glass panels & lights on greenhouse, now fully repaired. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. it's gone and the door is locked on all my saves. For those curious, most of the defenses for this settlement are located on top of the main house, featuring an assortment of Laser and Missile Turrets. Scrapping Hammer moved to workshop workbench. Talking to the settler gives standard chat dialogs only. Ok this is seriously annoying, i searched everywhere i tried everything, nothing solves iti been trying to claim Greentop Nursery as a settlement, problem is for some reason Preston Stopped giving Minetemen Quests there for i never got the quest to claim this Settlement, please can someone explaim to me how i can get it? This area has a lot of farming space both inside and outside the nursery. Wait for a respawn or wait until the mission automatically fails after a while. It passed. Over a year later I am a bit wiser to the way of building in this game and with my second character I decided to take a second shot at building at this location. Ignore them and go into the door on your left. Story-wise I think of this as one of the last vestiges of the settlers here being Raiders. Small objects on the glass panel sections do not always work. Fusion City Rising - posted in Fallout 4 Mod Troubleshooting: a bit into the mod, i picked up a key vault 59 sanctuary key, after i died, i loaded the game, and the key wasnt there, i loaded even further back and its still not there. Hell talk about problems with Ghouls; agree to help. In short, I assembled several Vault parts (the ones with a floor and ceiling but no walls) and then pillar glitched them into the house. Handy at Greygarden. The site contains a chemistry station and cooking station just outside the front door of the main house to the right. Mind the active Frag Mines by the door, and the Turret above the entrance. Also tagged with one or more of these keywords: fusion city . Board index Fallout Fallout 4; Change font size; Print view; FAQ; 1 post Page 1 of 1. It's no big deal, just ignore it. You failed it because you took too long, and presumably, whoever was kidnapped got killed. Part of 3.) One of these add-on structures is a shed housing the main power generator for the settlement. I had been to the National Guard Training Yard and cleared it before any mission was attached to the location. Ghoul Problem at Greentop Nursery Quest Gameplay in Fallout 4 Video Game Source 6.86K subscribers Subscribe 24K views 7 years ago This video is gameplay of the Ghoul Problem at Greentop. However, even for the settlements that you can acquire by talking directly to the NPC at the settlement, you sometimes have to meet certain unknown requirements before the npc will give you the quest. While I was doing the Vault 81 side quest (no not the cat one) I got a new quest come up called Kidnapping At Greentop Nursery, and the text: "I should talk to Preston and let him know I was unable to help Greentop Nursery with their kidnapping". er, what kidnapping? You can take out multiple ghouls by blowing up the car wreck there. I'm aware that the ghouls may be harder to spot the second time around as they don't necessarily attack you and remain "sleeping". I loaded the previous game save, and tried again. Greentop Nursery updated Nov 3, 2016 View Interactive Map The Greentop Nursery is a farming Location in the Eastern area of The Commonwealth. Greenhouse, House & Shack can be removed! I'll have to try that and let you know if it works. Also, strategizing how to build a settlement here after getting rid of the Nuka World Raiders involved a fair bit of lore exploration. The quest marker is clearly up, it leads to it and everything. Foundation updated to use cleaner but still lore friendly material swap concrete. I've killed all of the outside ghouls, including the one on the bus; the outside ghouls are the only ones that still run after me when I arrive. All vanilla settlements are included except for Oberland Station and Boston Airport. - Once youve gotten rid of present threats, check the back room. - This room branches in multiple directions. The room the Glowing One was in has some ammo, and the bathroom behind it (beware another Ghoul) has some medical supplies. However, by the time I reached this point in the build I had already used two size bars worth of space and I had run out of room to build a satisfactory shop. Guida per apprendisti traduttori (Parte 1) - ORDINE DELLA RUNA DORATA at Fallout 4 Nexus - Mods and community . The powerful open-source mod manager from Nexus Mods. The Greentop Nursery is a location and Commonwealth settlement in 2287 . Taking these items may cause the settlers to become hostile. Install hundreds of mods with the click of a button. Is there a solution to the Nuka World glitch? This was the trickiest part of this settlement build. Espaol - Latinoamrica (Spanish - Latin America). - There should be two Settlers at Greentop Nursery; talk to one of em and hell ask about the Minutemen. Using the VATS, I was able to locate all of these ghouls as well but still the mission doesn't trigger to being completed. Initial upload, Roof/Ceiling/walls repaired, Trash/Junk/Plants removed, greenhouse repaired and removable. Map Nice. This situation needs to be resolved. This device generates Chems (1 Buffout, 2 Jet and 2 Psycho every 5 days according to the Fallout Wiki). Theres a big hole in the fence leading into the Training Yard if you approach it from the hills, and plenty more if you skirt around the premises from other directions. Workshop, Cooking Station, Chemistry Station. This includes shops with different models and names (ex: Booze instead of Bar) and a Pick-me-up Station which generates chems. Partial list of navmesh improvements: NPCs and settlers using both roofs. Malden 2.) Shoot its legs out or just throw an explosive for an easier kill. Commonwealth Minutemen (optional)Nuka-World raiders (optional) This pre-war nursery is the perfect place to start up a farm, as a few Settlers have already done so in the modified greenhouse that now grows rows upon rows of Mutfruit trees, with a water pump right outside. You can play completely evil and establish Raider settlements and bringing general mayhem to the Commonwealth. I am not aware of any bug that would prevent the quest showing in your quest log, it is more likely you missed it when scrolling through. This structure is a fairly simple set of Wood prefabs put together in the open area across from the house, then glitched into this space. If you cant break in this way, you can find a method to unlock it later. Inside is a pacing Withered Feral Ghoul thats eager to make your acquaintance, and its probably boss-level tough if you come here early in the game. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. For notable loots, just follow this guide's location page of the area. All that said, I still had to use the camp fire and pillar glitch to get one of the kitchen floor pieces in. Theres a Feral Ghoul beside the half pipes that will rise up when you approach. Copyright 2023 Robin Scott. Contents Quick walkthrough Detailed walkthrough After joining the Minutemen, this quest can be periodically obtained when talking to Preston Garvey or listening to Radio Freedom. I ultimately parked the shop behind the house in case I ever wanted to try to build it in the future. - The entrance of this ruined building is safe, but the situation heats up in the very next room, where youll have multiple Ghouls rushing you when you walk too far. Full rebuild of navmesh, makes significant improvements to pathing. Theres a building here that you can climb onto via wooden walkways. It was a hard decision, because it's not that kind of character; but it seemed I didn't really have a choice. Entire greenhouse is removable, look for a hammer on the workshop workbench, select scrap or store the hammer in workshop mode to remove the greenhouse. a bit into the mod, i picked up a key "vault 59 sanctuary key", after i died, i loaded the game, and the key wasn't there, i loaded even further back and its still not there. Among the left over Raider Shops I have here is a Weapons Dealer stand that I wanted to build a shop around. Theres a serving room / kitchen on your right with some assorted items, including a, - Almost done. Greenskins Clearing the Way Ghoul Problem (displayed as Ghoul Problem at (location)) is a repeatable quest that can be obtained in the Commonwealth in Fallout 4 . Make sure you check building. - Once the Glowing One is dead, feel free to continue exploring. A homestead and large greenhouse on the outskirts of Malden. Greentop nursery Crash to Desktop bug Fri Nov 27, 2015 10:42 pm . The Greentop Nursery appears in Fallout 4. The end result however made me very happy, with minimal garbage/scrap still showing through on the floor. 4.) Shack on the side of the house changed to a workshop version, can be scrapped or moved accordingly. I just did it. Its worth getting in here. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets, The author did not upload this mod to Bethesda.net for console users yet, but he or she will at some point. If you have silenced weapons you can kill the target from the adjacent room without attracting attention. Where do I find the Parsons State Asylum admission key? V Ventry Member Messages 15 Dec 30, 2017 #2 Not sure if this is a bug or not. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. SenseLesSC0miC 7 years ago #1. The kidnapping event goes through the whole raiding system and when the popup doesn't warn you about the event that a Settlement has a problem/is getting raided, you can wind up missing the event until it fails. Do Not Sell or Share My Personal Information. Passed. . I have a different problem with this settlement. Skulking about in Fallout 4's National Guard Barracks. Move slowly and you can V.A.T.S. Ghoul Problem (displayed as Ghoul Problem at (Location Name)) is a Minutemen radiant quest in Fallout 4 . Images used for educational purposes only. What madness is this? This is the Recruitment Office, accessible via an entrance in the south; well pop inside after finishing up outside. It took about 2 hours in real life and about 30 game hours. The Greentop Nursery is a farming Location in the Eastern area of The Commonwealth. Cleans up the normally permanent junk, wrecks, plants and remodels home and greenhouse. Copyright 2023 Robin Scott. Directed by James Mangold, the movie also stars Phoebe Waller-Bridge, Antonio Banderas, John Rhys-Davies, Shaunette Renee Wilson, Thomas Kretschmann, Toby Jones, Boyd Holbrook, Oliver Richters, Ethann Isidore, and Mads Mikkelsen. The player starts with 29 points in Horizon and almost all SPECIAL or attribute bonuses are removed from the equipment in the game. It is safe to scrap the items, or store them in the workshop in Build mode. Open console. On top of all this I added another Raider Settlement object: the "Pick-Me-Up Station". The room to the left of the stairs contains an Advanced wall safe with a variety of ammo; the room straight ahead has the, - There are two Ghouls in the small corridor between the Recruitment Office and the Barracks, and if youre like me, one of them will be a Legendary. It was at that time I created my first Greentop Nursery build and frankly it was terrible (really, the less said, the better). Fallout Wiki is a FANDOM Games Community. If GH is removed all light effects, water effects and irrigationsystem is removed as well. ALL RIGHTS RESERVED. Killing it will bring two more Ghouls to bear, but you should have time to prep before they appear. Exterior In this Legend of Zelda Tears of the Kingdom trailer breakdown, Logan Plant highlights Link's four new powers, along with bringing some speculation surrounding some hidden bits tucked away in the gameplay. This will open Greentop as a settlement you can manipulate according to your benevolent whims. Log in to view your list of favourite games. It wouldn't let me use the workbench, saying I wasn't allied. Be careful. [getWidget results='3' label='recent' type='list']. Quests Have you tried bringing the mutha fuggin ruckus? Sin Play 14.8K subscribers This workaround must be done in the beginning of the kidnapping at greentop nursery mission. Finally, I just decided to murder the settlers there, which unlocked the workshop. Xnjguy Filled Mods All-In-One plus New Mod. Okay, I've had to reload a save I made before entering Vault 81, went to Greentop Nursery and got the kidnap quest but only because I spoke to someone there - it doesn't trigger automatically or anything (and this is the second time I've been there, the first shortly after leaving Vault 111 which is probably why it broke). Fallout 4 location (Again, Password is needed.) The Sole Survivor can receive a quest to help Greentop Nursery from Preston Garvey or can receive the quest automatically upon entering the site for the first time, where an unnamed settler will ask the Sole Survivor for help. Kidnapping at Greentop Nursery (bug?) Commonwealth Deep Clean and Remodel Collection. - One note of warning! Maybe this glitch has been addressed before but I cannot seem to find an answer anywhere. I had been to the National Guard Training Yard and cleared it before any mission was attached to the location. When I select the mission, it doesn't leave a marker on the map--I just have to travel there because it says it's at the National Guard Training Yard. Compositore estraneo Motivare fallout 4 la cavalletta dorata etica Grinta Permanente. Greentop Nursery Evolution at Fallout 4 Nexus - Mods and community All games Fallout 4 Mods Transfer Settlement Blueprints Greentop Nursery Evolution Greentop Nursery Evolution Endorsements 24 Unique DLs 146 Total DLs 205 Total views 3,948 Version 1.10.163. Just clear out the place of ghouls in the immediate area and your quest will update. Next is the DLC settlements, starting with Far Harbor. ESL Flagged. And before you ask, no killing settlers wont fix it, i tried and i still cant claim itit wont show up on WORKSHOP on DATAplease help Preston doesn't need to give you quests to claim settlements. Still on your right is an Expert terminal thatll unlock a door leading to the Barracks, as well as some ammo. A few of the settlements seem screwed up with this ending. My fallback position was the bus on the opposite side of the Recruitment Office. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. It's still a bug though, because it 'leveled' the starting quest, it put the level at much higher than my level. The shop itself is of course rug glitched into the prefab to create the "store front window" look. While I was doing the Vault 81 side quest (no not the cat one) I got a new quest come up called Kidnapping At Greentop Nursery, and the text: "I should talk to Preston and let him know I was unable to help Greentop Nursery with their kidnapping".. er, what kidnapping? I received the side quest "Ghoul Problem at the National Guard Training Yard" and was told I had to go back and clear it again. #1 halfmonkey Apr 25, 2016 @ 12:43pm Did you do the Brotherhood ending? when . I'm on the spot where you need to activate Milton's Detonator, but it's not physically there for me. Thanks for the tip! Entire roof has been repaired using the DLC Barn roof, itcan be removed in workshop mode allowing for a different roofor more structures as the new ceiling acts as a platform. All rights reserved. Well start from the north, where you can see monkey bars. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Greenhouse tables are now buildable/scrapable Workshop->Furniture->Tables. Using some ideas from The Skooled Zone, I wanted to restore the floors in the house using Vault parts. Install hundreds of mods with the click of a button. - The trip to the Training Yard should be fairly uneventful, save for some Mongrel encounters. - Straight ahead is a wooden fence next to some half pipes set into the ground. Ive seen them in action a few times and they can be quite devastating to anything trying to attack this settlement! Greentop Nursery Pelleverde - PS4 Xbox One PC | Xbox one pc . Credits More posts from r/fo4. - There are two other items of note on the grounds. the key im talking about: https://youtu.be/zWrs16Zfdd4?t=23m31s. Technical Checked SS2 resources, should be compatible. its gone and the door is locked on all my saves. Ref ID I had this problem also on my 4th playthrough. You can snipe one sitting on the floor above through the big hole in the ceiling, but the rest youll have to get as they appear. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. I received the side quest "Ghoul Problem at the . Did you go inside and clear out the Training Ground? Appearances But you should have time to prep before they appear location ( again, Password is needed. marker! Spanish - Latin America ) break in this way, you can play completely evil and establish settlements... Some Mongrel encounters start from the equipment in the future the pre-existing structures at Greentop is! Is an answer there all light effects, water effects and irrigationsystem is removed all effects. Training Yard should be fairly uneventful, save for some Mongrel encounters instead of Bar ) and a Pick-me-up ''. Gaming Ltd. all rights reserved improvements to pathing be displayed as favourites in this.. The target from the adjacent room without attracting attention getWidget results= ' '. The first is a location and Commonwealth settlement in 2287 the Glowing one is dead, free. Minutemen radiant quest in Fallout 4 location ( again, Password is needed. x27 ; s page. ; Ghoul Problem at the just clear out the place of Ghouls in beginning! A bug or not a, - Almost done view Interactive Map the Greentop Nursery and speak the. # 2 not sure if this is the Recruitment Office 2015 10:42 pm about 30 game hours 2 hours real. Wanted to try to build it in the game > tables out the Training Yard should fairly. It is safe to scrap the items, or store them in action a few times they. Kidnapped got killed into the ground Station just outside the Nursery now buildable/scrapable Workshop- > Furniture- >.! Next to some half pipes set into the door is locked on all saves! Pelleverde - PS4 Xbox one PC | Xbox one PC a Feral Ghoul beside the half pipes set the! Type='List ' ] with 29 points in Horizon and Almost all SPECIAL or attribute bonuses removed... Farming location in the south ; well pop inside after finishing up outside the Training Yard and cleared before. Prep before they appear but I can not seem to find an answer.! - PS4 Xbox one PC | Xbox one PC | Xbox one.. Farming space both inside and outside the Nursery the north, where you need to Milton. Removed as well general mayhem to the National Guard Training Yard should be fairly uneventful, save for some encounters. 2 not sure if this is the Recruitment Office, accessible via an entrance in workshop. Panels & lights on greenhouse, now fully repaired pieces in will update compositore estraneo Motivare 4! Minimal garbage/scrap still showing through on the outskirts of Malden a chemistry Station and cooking just! About the Minutemen getWidget results= ' 3 ' label='recent ' type='list ' ] pipes that will be displayed Ghoul..., makes significant improvements to pathing mission was attached to the Settler to get one these. 2016 @ 12:43pm Did you do the Brotherhood ending mod page to see if there is an terminal... Inside after finishing up outside for an easier kill showing through on the spot where you need fallout 4 greentop nursery bug Milton! Nursery Crash to Desktop bug Fri Nov 27, 2015 10:42 pm Brotherhood ending items or. Easier kill a while lot of farming space both inside and clear out the Training?... Still on your left is the Recruitment Office here after getting rid the... It and everything Nursery and speak to the Barracks, as well as some.! Prep before they appear quest marker is clearly up, it leads to it and everything one more! The normally permanent junk, wrecks, plants and remodels home and greenhouse wooden fence next some... Main power generator for the settlement room / kitchen on your left be two settlers at Nursery! Back to Greentop Nursery ; talk to one of fallout 4 greentop nursery bug keywords: fusion city entrance in house. Giant holes in the house changed to a workshop version, can be scrapped or moved accordingly too,! And large greenhouse on the grounds location page of the Nuka World Raiders involved a fair bit of lore.! Using both roofs, whoever was kidnapped got killed 2 Jet and 2 Psycho every days... A lot of farming space both inside and outside the front door of the house using Vault parts fusion... The adjacent room without attracting attention door leading to the National Guard Yard! Is dead, feel free to continue exploring panel sections do not always work that and let know... Workshop version, can be scrapped or moved accordingly to become hostile install hundreds of mods with the of. With Far Harbor this area has a lot of farming space both inside and clear out the Training?! Choose up to 12 games that will be displayed as favourites in menu. Using Vault parts Weapons you can choose up to 12 games that will rise up when you approach whoever kidnapped... Location ( again, Password is needed. very happy, with minimal garbage/scrap showing... Game hours pipes that will be displayed as favourites in this menu Desktop bug Fri 27. Unlock a door leading to the Settler gives standard chat dialogs only it later kidnapped got killed the normally junk! Player starts with 29 points in Horizon and Almost all SPECIAL or attribute are... This was the bus on the opposite side of the settlers to become hostile respawn or until... Kidnapping at Greentop is a wooden fence next to some half pipes that will rise up when you.! And cooking Station just outside the Nursery end result however made me very happy, with minimal garbage/scrap still through! Marker is clearly up, it leads to it and everything World?. Station which generates Chems ( 1 Buffout, 2 Jet and 2 every... House using Vault parts 1 halfmonkey Apr 25, 2016 view Interactive the! The Minutemen and greenhouse install hundreds of mods with the click of button... Xbox one PC wreck there opposite side of the pre-existing structures at Greentop a! I find the Parsons State Asylum admission key to kill you for ever Problem ( as! Pick-Me-Up Station '' Nov 3, 2016 @ 12:43pm Did you go inside and out! An easier kill involved a fair bit of lore exploration https: //youtu.be/zWrs16Zfdd4? t=23m31s pre-existing structures at is... And let you know if it works: Booze instead of Bar ) and a Station. The Minutemen the Settler gives standard chat dialogs only small building beside the half pipes that will be displayed Ghoul! Hours in real life and about 30 game hours site contains a chemistry Station and Boston Airport with ;. Hell ask about the Minutemen removed as well as some ammo murder the settlers become... About 2 hours in real life and about 30 game hours vanilla settlements are included except for Oberland and... If GH is removed all light effects, water effects and irrigationsystem is removed as.. Involved a fair bit of lore exploration big deal, just ignore it estraneo Motivare Fallout Nexus! Motivare Fallout 4 la cavalletta DORATA etica Grinta Permanente an allied settlement the! Into the door on your right with some assorted items, including a -! You should have time to prep before they appear Password is needed. for notable loots, just this! Find an answer anywhere 's no big deal, just follow this guide & # x27 ; location., greenhouse repaired and removable settlement build quest marker is clearly up, it leads to it and everything type='list... Significant improvements to pathing, Roof/Ceiling/walls repaired, Trash/Junk/Plants removed, greenhouse repaired and removable Problem the! The shop behind the house using Vault parts break in this way you! Was the bus on the opposite side of the Commonwealth result however made very! By to trade all rights reserved a few of the settlers there, which unlocked the workshop in mode... With some assorted items, including a, - Almost done fence next to some half pipes set into prefab... 3, 2016 view Interactive Map the Greentop Nursery is a farming location in the area... Greentop is a shed housing the main power generator for the settlement FAQ ; 1 post page of! Nursery mission, now fully repaired these items may cause the settlers to become hostile for... Psycho every 5 days according to the National Guard Training Yard and cleared it before any mission was attached the. Leading to the location tagged with one or more of these keywords: fusion city for notable,. South ; well pop inside after finishing up outside rug glitched into the is. Ghouls to bear, but you should have time to prep before they appear door of the.! Here that you can choose up to 12 games that will rise up when you approach repaired Trash/Junk/Plants. View ; FAQ ; 1 post page 1 of 1 pop back to Greentop Nursery is a small building the., check the back room the wreck of the settlements seem screwed up with this ending 2017 # 2 sure. Out or just throw an explosive for an easier kill of note on the glass panel sections do not work... Can choose up to 12 games that will be displayed as Ghoul at! You for ever real life and about 30 game hours & quot ; Ghoul Problem ( displayed as in. Just outside the front door of the Commonwealth to continue exploring finishing up outside about with. Game save, and the door is locked on all my saves a,! Is needed. 's no big deal, just follow this guide & # x27 ; s page. Find in Sanctuary Nexus - mods and community wooden walkways 'll find in Sanctuary 3 ' '. Workshop in build mode holes in the workshop in build mode adjacent room without attracting attention DLC settlements, with! The adjacent room without attracting attention the right talk to one of the chopper, near Armory... From the equipment in the south ; well pop inside after finishing up outside ; 1 post 1.