This beautiful legendary axe glistens with radiant energy and each blow from the weapon unleashes particle effects. If a new clone is created either by the player or by a phantasm, then the oldest persisting clone will be destroyed and replaced. Utilities of this type offer condition cleanse, Stability, or Daze, and while Mantra of Recovery sounds weak, its often supplemented with Method of Madness trait in Chaos to turn it into a valuable addition for condition damage builds in PvE. Use your elite skill inside the Split. Mesmer is a confusingbag of worms, until you play it for 300 hours you wont understand the true beauty of the class. Cast your phantasm skills while entering Continuum Split. @killahmayne.9518 said:Are phantasms any good for mesmer, or are they trash? Taunt is a control effect that forces the affected target to run towards the source of taunt with all skills except stun breakers disabled while using their auto-attack skill. Phants dont persist long enough or do enough damage to be impactful in wvw. Phantasms can no longer be shattered and no longer count toward your maximum illusion count. Illusions (20 points, III, X) - 20 points here allows my phantasms to attack 20% faster. This condi build is great if you want to solo champions. Second, familiarize yourself with the class. Utility Skills can vary based on your needs, but some suggested skills are. This build is more offensive, less defensive than the one above, and may not be able to solo Champions and tough Veterans as well as the condition build, but is better at Dynamic Event farming and dungeon leveling. Mesmer plays around summoning Illusions, which are created during combat, and when used in certain ways, they can provide a lot of personal damage or team-wide utility, or can be sacrificed to deliver powerful attacks.. 80: 10/20/20/10/10. Active effects of Mesmers skills are not tightly bound to the theme of the passive effect as its usually the case for other professions. Harlequin's Smile ("harlequin's smile") It takes bravery to face your fears and seize your victories. I choose to look out from behind a _____. Many players (of the few that play mirage in wvw) opt for EM now over IH and focus on shattering for damage. Sword ability 2 is great not only for damage but for the several seconds of invulnerability. Phantasms grant regeneration to nearby allies. Similarly Signet of Illusions is only used for active effect in very dynamic builds. Regenerate endurance at 50% effectiveness when under the effects of this skill. Phantasms are short-lived illusions that will execute very strong attacks when . Illusion-summoning skills recharge 20% faster. Most of its damage comes from Phantasms, which are mostly single target, so it needs to pack enemies together with focus before bursting. If you like this and want to see more, visit my channel!https://www.youtube.com/channel/UC3VKnRlyNJGMpzS_CH7g3xgTitle: The MOST FUN Mesmer build EVER - Guild. These are some of the best builds for your Mesmer to use in various settings: For your PvP weapons, you should equip an Axe and Pistol, and your second set of weapons should be a Sword and Torch. Your job is to misdirect the opponent and lure them into your liking. All trademarks are the property of their respective owners. Anyway, I was wondering if this was a good build for fairly straightforward minion . Useful in very short fights. Virtuoso has amazing condition DPS but if you try solo OW champions you will drop dead. This requires you are cognizant of your illusions, but if you weren't, you wouldn't be a good mesmer anyway ;). 50: 0/20/0/10/105. This will be your defensive trait line, adding multiple healing sources, applying Aegis, condition cleansing, and improving Signets and Focus. Feb 23, 2023 condition dps Power Weaver. Since 2012 we are providing the Guild Wars 2 community with our website and our build editor, and we hope that you are satisfied with the quality of our resource. Fractals? - And finally, if my opponent did this, am I able to do this in response? Phantasms cannot be shattered and do not count toward the limit of 3 active clones. 2. X damage per attack increase. Couple this with IV granting me 3% damage reduction for each illusion (totaling 9% almost 100% of the time). . The last skill type, Illusion, revolves around summoning powerful Phantasms and distracting Clones. Those are really the only builds I run. With great damage, utility, crowd control, and boon generation. Easy to trait all three weapons, only requires two traits. However, there can only be three clones alive at any given point. You need to be a member in order to leave a comment. It is a 1200 range utility skill that is also a stun-breaker if you are knocked/down or stunned/cc'd any other way. The boss has a devastating melee dagger combo which is why I'm always hanging back, letting my illusions tank, and only engage in melee when the boss is using the bow or is stunned. Youll want to run full Berserker gear, which, if you have Ascended gear, is from Zojjas line. A phantasm is an illusion created by the mesmer. When a phantasm is summoned, it will . Chronomancer is an elite specialization for the mesmer class, bringing some of the best utility, crowd control, boon removal and some condition cleanse for large WvW battles. Now for Mesmer in GW2 you have a lot of mobility with Staff 2, Main-sword 3, Axe 3, and blink, and jaunt (some of those were Mirage skills). And finally Mimic, which essentially allows for double casting any heal or utility skill is a niche, but great utility skill is mainly used in conjunction with Portal Entre in Open World. WvW? Here's an updated build video for the Phantasm Mesmer. Illusions inflict bleeding on critical hits. Since 2012 we are providing the Guild Wars 2 community with our website and our build editor, and we hope that you are satisfied with the quality of our resource. Of all the utilities, blink is a 100% must have in any build you experiment with. Fixed a bug in which incorrect damage values displayed in the skill facts. - If I bursted everything, am I able to recover from a long cool-down wait? This page was last edited on 30 October 2021, at 22:31. Its almost absurd from a traditional MMO perspective. They're squishy at low levels moreso than most classes, don't kill as fast or feel as visceral (as, say, thieves or warriors) and hence harder to level, don't outgrow that till around 50-60, and don't actually get good till you're geared up in Exotics at 80. If a foe is pulled, this can result in an interrupt. There are only two known ways in the universe to level a mesmer without wanting to hang yourself by your toenails by level 10. An extremely fun roaming build capable of soloing most content in the game, provided your timing is good. Even more just opt for using Core Mesmer as its arguably better all around. This leveling build is more direct-damage oriented and is based on taking all traits (and signet) that buff illusions' health and damage and letting them fight for you. Prevents the target from taking damage or receiving conditions. The Mesmer class specializes in causing mayhem and confusion while dealing both massive and condition-based damage. ---------------------------------------------. You are playing an illusionist, so it is good to think like one. Bleeding is a stackable condition that deals damage over time. Against durable enemies like meta event bosses, try to start the fight with this rotation: The loop is very simple and revolves around your phantasm skills. Are phantasms any good for mesmer, or are they trash? Are phantasms any good for mesmer, or are they trash? But otherwise feel free to play with the order of trait acquisition, this is just one suggestion: 1. Phantasms are short-lived illusions that will execute very strong attacks when generated, it is not uncommon to associate a phantasm with a utility purpose as well. Specifically, it tracks the chronomancer's position, health, endurance, and skill recharges, and returns the chronomancer to that point at the end of the split. In addition, both sets should be equipped with Superior Sigil of Concentration and Superior Sigil of Force. In PvE Feedback and Time Warp sometimes are used situationally, Feedback for a few end-game encounters, and Time Warp as a niche addition for a few boon-providing builds. 20% critical chance increase. Mirror Blade has a 3/4s cast time plus a travel time. Stacks in duration. Stacks in duration. It's easy! https://metabattle.com/wiki/index.php?title=Build:Chronomancer_-_Phantasmal_Duelist&oldid=10260, Greatsword - range and tagging potential with about the same damage as focus. Your weapons should be Sword and Sword and a Greatsword in your second weapon set. It is a 1200 range utility skill that is also a stun-breaker if you are knocked/down or stunned/cc'd any other way. The community gave this build a rating, making it top-tier: Great, Designed for: This effect is exclusive to the guardian profession. Immobilize nearby foes. For when you've mastered the basics, check out some of the fancier things mesmers can do [1], [2]. Illusions. If you can't see or read this image, please, click at "Refresh" button below. There's no "best build." If not, feel free to use those two utility slots for something else you prefer, like condition removal and teleport. It was a shatter/legion combo build. If you dont know anything about Guild Wars 2 profession, and you maybe are looking for a short comparison, check out our introductory guides: Mesmer plays around summoning Illusions, which are created during combat, and when used in certain ways, they can provide a lot of personal damage or team-wide utility, or can be sacrificed to deliver powerful attacks. Por ejemplo, la AegisAlacrityFuryMightProtectionQuicknessRegenerationResistanceResolutionStabilitySwiftnessVigor, BleedingBlindnessBurningChilledConfusionCrippleFearImmobilizePoisonSlowTauntTormentVulnerabilityWeakness, LaunchDazeFloatKnockbackKnockdownPullSinkStun, BarrierBreaks StunEvadeHealingStealthSuperspeedTeleport, DarkEtherealFireIceLightLightningPoisonSmokeWater, Site development: Connor McLeoud, 2012-2023. . F1-4 skills are your Shatters, using any of those will destroy (shatter) your clones for an improved effect, although you can use them at any point in time, even without any active clones for the weakest effect. 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